I need help since well, I know how to convert a IntValue's Value to a TextLabel but, doing so in a SurfaceGui's TextLabel, for me doesn't work the same way, what is the right way?
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How do I update a SurfaceGui's TextLabel with an IntValue?
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✓ Accepted answer
Lua automatically converts integers into string and vice versa if needed.
TextLabel.Text = IntValue.Value
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TextLabel.Text = tostring(IntValue.Value)