This is getting a little aggravating I am trying to make this script work, but it works in studio mode and not in player mode and I don't know why! My output is saying nothing is wrong with the script!
Where they are: --Price and Wait are IntValues in the Potato Script. --Main script is in Soil --Potato script is in Soil
In the chopping the crop down script I have the enable script. Why is this not working :(
script:
local Cash = game.Players.LocalPlayer.leaderstats.Cash
local Price = script.Price.Value
local carrot = script.Parent.Parent.Carrot
local corn = script.Parent.Parent.Corn
local wheat = script.Parent.Parent.Wheat
local potato = script.Parent.Parent.Potato
local pumpkin = script.Parent.Parent.Pumpkin
local Let = script.Parent.Parent.Lettuce
local On = script.Parent.Parent.Onion
local Rice = script.Parent.Parent.Rice
local PA = script.Parent.Parent.PotatoA
local PB = script.Parent.Parent.PotatoB
local PC = script.Parent.Parent.PotatoC
potato.Touched:Connect(function(TouchedA)
if Cash.Value >= Price then
Cash.Value = Cash.Value - Price
script.Disabled = true
script.Parent.Main.Disabled = true
script.Parent.Wheat.Disabled = true
script.Parent.Corn.Disabled = true
Let.Transparency = 1; On.Transparency = 1; Rice.Transparency = 1; carrot.Transparency = 1; corn.Transparency = 1; wheat.Transparency = 1; potato.Transparency = 1;pumpkin.Transparency = 1
Rice.SurfaceGui.Enabled = false; On.SurfaceGui.Enabled = false; Let.SurfaceGui.Enabled = false; pumpkin.SurfaceGui.Enabled = false; carrot.SurfaceGui.Enabled = false; corn.SurfaceGui.Enabled = false; wheat.SurfaceGui.Enabled = false; potato.SurfaceGui.Enabled = false;
wait(1)
PA.Transparency = 0
wait(5)
PA.Transparency = 1
PB.Transparency = 0
wait(5)
PB.Transparency = 1
PC.Transparency = 0
PC.Collect.Disabled = false
script.Disabled = true
elseif Cash.Value <= Price then
script.Parent.Main.Disabled = false
script.Parent.Corn.Disabled = false
script.Parent.Wheat.Disabled = false
PC.Collect.Disabled = true
script.Disabled = false
Cash.Value = Cash.Value - 0
end
end)

5 comments
is this in a local script?
Is your game filtering enabled?
neither of them worked
If you actually test it out in Roblox Studio by creating a test server, then it should give you a few errors. Make sure that the "Server" checkbox is checked, then press the "Start" button under the "Test" tab.
http://wiki.roblox.com/index.php?title=Studio/Test#Simulation