Hello! So here is something that I made that when the brick is clicked, a GUI becomes visible but when I click it, it doesn't appear and nothing appears in the output logs.
function onClicked()
game.StarterGui.StoreGUI.ShabbyMall.ScreenGui.Background.Visible = true
end
script.Parent.ClickDetector.MouseClick:connect(onClicked)
I did this to the script to check if it works. It does.
function onClicked()
game.Workspace.Baseplate:Destroy()
end
script.Parent.ClickDetector.MouseClick:connect(onClicked)
So what am I doing wrong in the first script? And this is not FE.

3 comments
I inserted this but the output says nil
hmm that makes hit nil then
You needed a hierarchy to show us what each object is from