So basically using :connect in a function may not finish the function?
i.g
This Works?
game.Players.PlayerAdded:Connect(function(plr)
--
end)
function playerjoin(plr)
--
end
game.Players.PlayerAdded:Connect(playerjoin)
And this doesn't?
game.Players.PlayerAdded:connect(function(plr)
--
end)
function playerjoin(plr)
--
end
game.Players.PlayerAdded:connect(playerjoin)

1 comment
They both work in studio. I believe roblox is trying to make their methods UpperCamelCase.