Howdy, I started out with a simple fireball script that was stored in the starterpack of each player, the script waited until it detected the player pressing the "q" key. Recently, I found out that to keep people from copying your script it's wise to keep it in the ServerScriptService, however, I'm not exactly sure how to look for input from a specific player with a script in that location.
Any help is greatly appreciated. Thanks!
I am unclear what you are saying about input from a specific player with a script in that location.
However, if you put a script in ServerScriptService, in the real game you can see noting in that service, but scripts will still run in it.
So if you're looking to address the script in that service, it would not be possible.