I'm just strugging to make a radio with Filtering Enabled It's a server script.
local PonerMusica = game.Workspace.PonerMusicaGlobal
local PararMusica = game.Workspace.PararMusicaGlobal
local EventoFiltering = game.Workspace.CambiarTexto
Debug = 0
local function PonerMusicaGlobal(p)
if Debug == 0 then
Debug = 1
Audio = Instance.new("Sound")
Audio.Name = "Audio"
Audio.Parent = game.Workspace
local ID = script.Parent.Text
Audio.Looped = true
Audio.SoundId = "rbxassetid://"..ID
Audio:Play()
end
end
local function PararMusicaGlobal(p)
if Debug == 1 then
Debug = 0
Audio.Looped = false
Audio:Stop()
end
end
PararMusica.OnServerEvent:Connect(PararMusicaGlobal)
PonerMusica.OnServerEvent:Connect(PonerMusicaGlobal)

2 comments
Is this a server script and is there something in a local script that triggers the server event?
It is a server script.