Currently I am trying to create an animation for the player to draw a bow from across their back. I am able to manipulate the hands correctly but I am completely dumbfounded on how I can get the bow to move with the hand properly as it returns to rest.

I've tried welding the object to the player at a specified time, however, the hand does not perfectly align with the object in the animation.

Any help is greatly appreciated, thank you!

3 comments

0

If you're using R15, have you tries rotating the hands?

1

Welding is the correct method, if the offset looks unnatural edit the C0 and C1 Properties of the weld object.

0

Have any footage or code to this?