Currently I am trying to create an animation for the player to draw a bow from across their back. I am able to manipulate the hands correctly but I am completely dumbfounded on how I can get the bow to move with the hand properly as it returns to rest.
I've tried welding the object to the player at a specified time, however, the hand does not perfectly align with the object in the animation.
Any help is greatly appreciated, thank you!

3 comments
If you're using R15, have you tries rotating the hands?
Welding is the correct method, if the offset looks unnatural edit the
C0andC1Properties of the weld object.Have any footage or code to this?