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How to include an external item in a player animation?

Asked by 6 years ago

Currently I am trying to create an animation for the player to draw a bow from across their back. I am able to manipulate the hands correctly but I am completely dumbfounded on how I can get the bow to move with the hand properly as it returns to rest.

I've tried welding the object to the player at a specified time, however, the hand does not perfectly align with the object in the animation.

Any help is greatly appreciated, thank you!

0
If you're using R15, have you tries rotating the hands? XAXA 1569 — 6y
1
Welding is the correct method, if the offset looks unnatural edit the `C0` and `C1` Properties of the weld object. Goulstem 8144 — 6y
0
Have any footage or code to this? lazycoolboy500 597 — 5y

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