I have a Model with a humanoid so it shows the name of the model above it. The name changes constantly and I want to use a SurfaceGUI with a TextLable in it on a brick. The script would go inside the TextLable. Thanks!
✓ ANSWER ACCEPTED
How do I make a sign that says the name of a Model?
2 answers
✓ Accepted answer
Model.Changed:connect(function()
script.Parent.Text=Model.Name
end
Change Model for the path of the model
This is how you do it...
local Model -- the model that you want
while wait() do -- auto updating :)
script.Parent.Text = Model.Name -- change the names...
end) -- end the loop
Accept this answer if it worked, ty
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
Having a humanoid in a model should already do this.