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✓ ANSWER ACCEPTED

How do I make a sign that says the name of a Model?

I have a Model with a humanoid so it shows the name of the model above it. The name changes constantly and I want to use a SurfaceGUI with a TextLable in it on a brick. The script would go inside the TextLable. Thanks!

1 comment

0

Having a humanoid in a model should already do this.

2 answers

✓ Accepted answer
Model.Changed:connect(function()
	script.Parent.Text=Model.Name
end

Change Model for the path of the model

This is how you do it...

local Model -- the model that you want

while wait() do -- auto updating :)
	script.Parent.Text = Model.Name -- change the names...
end) -- end the loop

Accept this answer if it worked, ty

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