So I want to make a Punch Script that when the Player presses "E" the Player will Play a Punch Charging Animation, and when the Player releases the "E" key, the Player will Punch. Is there a way to stop the Animation in the middle of it. Or do I have to make a whole other Punching animation? (Sorry if it's confusing. It's kinda hard to explain)
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How do I make a charge Animation script?
1 answer
✓ Accepted answer
You can use the Stop method of AnimationTrack to do exactly what you're asking, and there are various methods to catch the Player pressing 'E', although I prefer using the InputBegan event of UserInputService.
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Thank you!