I just finished making a script that causes a neon part to turn white when a song hits a loudness of 350 (Usually the beat). It works just as I have planned and the script is pretty basic. The one problem I am having is that It is set to affect a part called "Flicker" but whenever I copy and paste another one of these parts it only affects the original one. How do I make my Script affect every part with the name "Flicker"?
while true do
wait()
if game.Workspace.TrelloSound.PlaybackLoudness > 350 then
game.Workspace.Flicker.BrickColor = BrickColor.new("White") else
game.Workspace.Flicker.BrickColor = BrickColor.new("Gold")
wait()
end
end

6 comments
So part of this works. They do change to white while in the model named "Clones". The one problem is that they do not revert back to gold when the volume is under 350.
@OVOFinessinq Try it now
Is there a way I can make them all change at the same time, because what it does at the moment is change 1 at a time like a wave effect.
@OVOFinessingq Now try again
Thanks for all the help. Greatly Appreciated
No problem