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script:FindFirstChild("LeftPunchSound"):Clone().Parent = char.LeftHand char.LeftHand.LeftPunchSound:Play()


That's how I fixed it ^






I have a combat tool that plays different sounds when the player left and right clicks. Works fine in test mode, but in-game, it only works for a little while then stops.

2 comments

0

MouseButton2Down is not working, maybe they may fix it in the future. It says so when the script autofills and the Object Browser.

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It's not working? Like, just for sounds? Cause pressing it does make it do everything that I wanted, except for playing the sound