i creating a sort of deathrun but every round i need it to reset so i can click the button again and the trap will work again
✓ ANSWER ACCEPTED
how to reset a group of blocks???
1 answer
✓ Accepted answer
Make a clone* of the item, and, when the map is finished, remove the old stuff and parent the clone into Workspace/where it should be.
*You can make a clone of something with the :Clone() method.
local backup = item:Clone()
--exexute code
old:Destroy() --the old items
backup.Parent = workspace
Or you can do this:
local map = item
while wait(60) do
local clone = map:Clone()
clone.Parent = Workspace
--execute code
clone:Destroy()
end
This discussion is preserved as it was. New answers, comments, and votes are closed.
