It stopped working after i added the "ChooseColor()" function...
--//Values
Intermission = 5
--//Functions
function ChangeText(Text)
local Players = game.Players:GetPlayers()
for i = 1, #Players do
Players[i].PlayerGui.CountdownGui.MainFrame.ActivityLabel.Text = Text
end
end
function StartIntermission()
local Players = game.Players:GetChildren()
for i = Intermission, 0, -1 do
ChangeText("Choose your Color: " ..i)
wait(1)
end
end
function ChooseColor()
local Players = game.Players:GetChildren()
local Colors = {"Blue", "Red", "Yellow", "Purple"}
local n = math.random(1, 4)
local Color = Colors[n]
print("Color Chosen: "..Color)
for i = 1, #Players do
Players[i].PlayerGui.CountdownGui.MainFrame.ActivityLabel.Text = "Color Chosen: "..Color
wait(1)
local ColorPart = game.Workspace.Colors:FindFirstChild(""..Color)
wait(0.1)
ColorPart.Transparency = 1
ColorPart.CanCollide = false
end
--//Main
while true do
StartIntermission()
ChangeText("Choosing Color...")
ChooseColor()
wait(1)
end
end
