Hi everyone, I'm new and I need some help. First of all sorry for my English, because I'm Italian
I wanted to know how I could make a sound that is activated when using a tool (as if it were a sound effect) I managed to do this script.
wait ()
Player = game.Players.LocalPlayer
Character = Player.Character
Enabled = true
Mouse = Player: GetMouse ()
mouse.Button1Down: connect (function ()
script.Parent: play ()
end)
But the problem is that everyone can hear the sound! I wanted to know how to make it feel to someone who uses it
Thank you so much to those who will help me!

3 comments
Is your game/project Filtering Enabled?
I do not know, how can I see it?
There is a property in Workspace. Also, later there will be an update that makes games be in experimental mode if not in FE (Filtering Enabled).