Current Script:
local passId = 940221728 local frame = script.Parent.Parent.Parent:WaitForChild('Frame') script.Parent.MouseButton1Click:connect(function() frame.Visible = not frame.Visible end)
Current Script:
local passId = 940221728 local frame = script.Parent.Parent.Parent:WaitForChild('Frame') script.Parent.MouseButton1Click:connect(function() frame.Visible = not frame.Visible end)
game.Players.PlayerAdded:connect(function(plr)
if game:GetService("MarketplaceService"):PlayerOwnsAsset(plr, 940221728) then
--From here you know they have the gamepass and can make it visible
else
--From here you know they don't have the gamepass and can make it invisible
end
end)
I Think I Understand This.. It'd Be Like local gui = (whatever) then gui.Visible = true//false?
Wow, a one month delay to respond to an answer?
cab you actually stop commenting if you're not gonna help? Honestly, shut up please.
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1 comment
Use code blocks, man.