To turn my Base1 item all into the same color i use this script in a button:
function onTouch(part)
local humanoid = part.Parent:FindFirstChild("Humanoid")
if (humanoid ~= nil) then
for i,v in pairs(game.Workspace.Base1:GetChildren()) do
v.BrickColor = BrickColor.new(106)
end
end
end
script.Parent.Touched:connect(onTouch)
But I want to change it to orange, then if i touch it again i want it to be teal/ bright bluish green
