I trying to make a lightning bolt appear(which it does), but it won't stay in place with the enemy. This is FE and Server Script
local function lighting(player, enemy, damage)
print(enemy.Name)
print(damage)
local bc = game.ReplicatedStorage.AbilityModels.LightningBolt:Clone()
bc.Parent = workspace.Ignore
bc.Zap:Play()
local random = math.random(0,100)
local eh = enemy:WaitForChild("Resources").Health.Health
eh.Value = eh.Value - damage
repeat
print("Placing LightningBolt")
bc.Main.CFrame = enemy:WaitForChild("HumanoidRootPart").CFrame * CFrame.new(0,6,0)*CFrame.Angles(0,random,.2)
until
wait(.5)
bc:Destroy()
end
game.ReplicatedStorage.AbilityEvents.LightningEvent.OnServerEvent:connect(lighting)

1 comment
SLOVED