This is a speed pickup. Basically, it changes your maximum walkspeed by 34, but, it doesn't do anything. It just continues to float. Any ideas?
print'Script - Working' local Pack = script.Parent Pack.Handle.BodyPosition.position = Pack.Handle.Position Pack.Handle.Anchored = false Took = false script.Parent.Handle.Touched:connect(function(hit) if hit.Parent then local Patient = hit.Parent:findFirstChild("Humanoid") if Patient then if Patient.Walkspeed then if not Took then Took = true Patient.Walkspeed = Patient.Walkspeed + 34 Pack.Parent = nil wait(15) Pack.Parent = Workspace wait(1) Took = false end end end end end)
Capitalize the 'S' in the two WalkSpeed
s on line 13 of that code.