I think the error is because I'm doing something to many times, but this doesn't seam like it.. I don't know what I'm doing wrong, do you?
wait(.1)
local player=game.Players.LocalPlayer
local building=game.ReplicatedStorage.Buildings:FindFirstChild("Hut")
script.Parent.Equipped:connect(function(mouse)
copy=building:Clone()
copy.Parent=player.Character
end)

4 comments
That error happens when events trigger off of each other too many times. All I can suggest here is to check if the "Hut" is connecting an event that causes an event triggering loop to occur.
I checked, and there is nothing connecting it to the "Hut", but is it bad that it's in a "BackPack" object?
That shouldn't matter. Sorry guy, I can't help ya.
Okay, thanks, I'll try to do something else.