So I was making this music playbackloudness thingy but it keeps saying it's infinite yield on Audio value. I am not sure why? But can anyone possibly give me a fix to this script? In advanced thanks! The script is in the StarterGui
local MRV = game.Workspace:WaitForChild("Music")
local sound = game.Workspace:WaitForChild('SoundFolder'):WaitForChild('GLOBAL_SOUND')
while true do wait(.0001)
game.ServerScriptService:WaitForChild('AudioValue')
game.ServerScriptService:FindFirstChild('AudioValue')
local storage = game:GetService('Lighting')
local value = storage:WaitForChild('AudioValue')
game.Workspace.Entrance.Neon1.Transparency=sound.PlaybackLoudness/value.Value
game.Workspace.GLOW_PART.Row1.Transparency=sound.PlaybackLoudness/value.Value
game.Workspace.GLOW_PART.Row2.Transparency=sound.PlaybackLoudness/value.Value
game.Workspace.GLOW_PART.Row3.Transparency=sound.PlaybackLoudness/value.Value
a8.Size=Vector3.new(a8.Size.Y, sound.PlaybackLoudness / 1, a8.Size.X)
end

1 comment
Make sure you spelled everything right, including capitalization.