local CanAttack = true
local mouse = game.Players.LocalPlayer
tool = script.Parent
char = game.Players.LocalPlayer.Character
humanoid = char:WaitForChild("Humanoid")
function onClicked()
local attack = humanoid:LoadAnimation(script.Parent.attack)
attack:Play()
if CanAttack == true then
attack:Play()
CanAttack = false
wait(1)
attack:Stop()
CanAttack = true
script.Parent.CanDamage.Value = true
end
end
function onEquipped(mouse)
local attack = humanoid:LoadAnimation(script.Parent.attack)
mouse.Button1Down:connect(onClicked)
end
tool.Equipped:connect(onEquipped)
Any ideas on why it won't play?
