So in the lobby of my game there's an elevator. I want it to move once the timer reaches 1. So far its not working.
local model = game.Workspace.MovingPlatformModel
local platform = model.Platform
local start = model.Start
local finish = model.Finish
local body = platform.BodyPosition
if script.MessageService.Value == "1" then
body.position = finish.Position
wait(20)
body.position = start.Position
wait(20)
end
They're 3 blocks to the elevator a start block, the elevator its self, and a finish block.
