So, I'm trying to make a script where it saves a user's creation using saveplace api. However when I test the game out. I get an error: Game:SavePlace can only be called from a server script, aborting save function.
Here's the script that I'm currently using
game.Close:connect(function()
game:GetService('AssetService'):SavePlaceAsync()
end)
I also put the script in the ServerScriptService

1 comment
http://wiki.roblox.com/index.php?title=Dynamic_place_creation_and_saving