local Hair = game.Lighting.Hairs
local hairIDMale = {"http://www.roblox.com/asset/?id=16627529", "http://www.roblox.com/asset/?id=643127865", "http://www.roblox.com/asset/?id=62246019", "http://www.roblox.com/asset/?id=15730710", "http://www.roblox.com/asset/?id=12259089"}
Looks.HairDesign.Next.MouseButton1Click:Connect(function(a)
if player.Character:FindFirstChild("Hairs") == nil then
local Hairss = Hair:Clone()
Hairss.Parent = player.Character
end
for i,v in pairs(hairIDMale) do
if a then
player.Character.Hairs.Handle.MeshId = v
else
print (hairIDMale[2])
end
end
end)
I'm trying to make it so when the player clicks down, the next string in the table will be the MeshID ;-; But it's not working, and I don't know why.
Help please!
