I was testing out stuff on my place, then I noticed that I couldn't jump. After disabling some scripts to find what was causing it, it was just this one script. Does anyone know how to stop this?
local actionservice = game:GetService("ContextActionService")
local character = game.Players.LocalPlayer.Character
function DoubleJump(actionName, actionInputState, actionInputObject)
if character.Humanoid:GetState() == Enum.HumanoidStateType.Jumping or character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall then
print("poof")
end
end
actionservice:BindAction("DoubleJump", DoubleJump, false, " ")
(the script that is causing it)
