I've been researching since the last twelve hours and couldn't even find anything relevant to this. How do I make the monsters give Player that have the Pass double EXP when they kill it? I know I didn't provide a script because I have no clue how to do this, but just give me a general idea, thanks.
COMMUNITY QUESTION
How to make double EXP gamepass for RPG game?
1 answer
local mpService = game:GetService("MarketplaceService")
local doubleEXP = 0
function hasDoubleEXP(plr)
if mpService:PlayerOwnsAsset(plr, doubleEXP) then return true end
return false
end
1 comment
0
Explain_Your_Code
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2 comments
You'll have to make it check if the player has the pass before awarding any xp and then give the right amount of xp
ohhh, I get it, thank!