Is there a way to find all your friends in your server, then write them all seperate in different textlabels? if so can some1 help me?
COMMUNITY QUESTION
Finding all friends in your server?
1 answer
I would add a Player Added event
game.Players.PlayerAdded:Connect(function(hit)
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
local screen = game.StarterGui.FriendScreen -- Make sure you actually create it or edit the name
for amount, plr in pairs(game.Players:GetPlayer()) do
if plr:IsFriendsWith(player.Name) then
wait()
local friendtxt = Instance.new("TextLabel", screen)
--Do the properties of the var friendtxt
friendtxt.Text = player.Name.. " your friend has joined the server"
wait(3) -- Delay time
friendtxt:Destroy() -- I went with the simple destroy but you can also tween the text label then destroy it
end
end)
Hopefully this helped you,tell me if you find any errors :)
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2 comments
Loop through the players in the server and use the "IsFriendsWith()" function to check if they are a friend. If so, add a TextLabel and change the text to that player's name.
y u answer in comments ;-;