Lava = game.Workspace.Lava
function onTouched(Lava)
function PlayerWhoOnTouchedLava(game.Workspace:onTouched(Lava))
PlayerWhoOnTouchedLava.Humanoid = 0
end
end
When you step on the brick, you die. But it won't do that. The funcion PlayerWhoOnTouchedLava() is the person who touched lava, It won't work. Why?
