I am trying to make a black hole script that would attract nearby unanchored parts to an anchored invisible part. How would I do it?
COMMUNITY QUESTION
How would I make a script that attracts bricks?
1 answer
im a beginner scripter but with what ive learned so far and seen in games, this will probs be useless, but like make da position go to the position of the part of the black whole. ex:
wait(10)
game.Workspace.Part.Position(CFrame.new(game.Workspace.BlackWhole.Position))
something like that, anyways good luck C:
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2 comments
I'd refrain from posting an answer to a question you can't answer yet, as it could cause more confusion. Otherwise, it'd be better to leave a comment on the post, or just do some research and come back to it later.
ok srry for trying to help :(