I'm making a script that will insert a falling meteor and I don't know how to place it over a random player in the workspace? would anyone mind telling me how to do that
heres my script (its for script builder)
l = game.Lighting
local s = Instance.new("Sky")
s.Parent = game.Lighting
s.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1012890"
s.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1012891"
s.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1012887"
s.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1012889"
s.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1012888"
s.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1014449"
wait(0.1)
l.FogColor = Color3.new(0, 0, 0)
l.FogEnd = 1000
repeat
wait(0.2)
game.Lighting.FogEnd = game.Lighting.FogEnd -10
until
game.Lighting.FogEnd == 100
wait(0.1)
m = Instance.new("Part")
m.Parent = game.Workspace
f = Instance.new("Fire")
f.Parent = m
t = Instance.new("SpecialMesh")
t.Parent = m
m.Position = -- part I need help with...
t.MeshId = "http://www.roblox.com/asset/?id=1290033"
t.TextureId = "http://www.roblox.com/asset/?id=3197743"
t.Scale = Vector3.new(3, 3, 3)
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