Alright so this code assigns random images to imagelabels and it works but however when you rejoin the game you can see that it is the same images in the same order.
math.randomseed(tick())
for spin=1,100 do
wait()
y = Instance.new("ImageLabel")
u = (math.random(1,100)*100/100)
if u < 33 then
y.Image = 'http://www.roblox.com/asset/?id=851659838'
else
if 33 < u and u < 66 then
y.Image = 'http://www.roblox.com/asset/?id=171155237'
else
if 66 < u and u <= 100 then
y.Image = 'http://www.roblox.com/asset/?id=102106311'
end
end
end

1 comment
probably not the cause but you don't need that *100/100 because 100/100 is 1 and that doesn't effect U