I am using the CloneTrooper1019 cutscene creator.
COMMUNITY QUESTION
How could I make sound play during a player entered cut scene?
1 answer
I don't use his cut-scene creator, but you could simple used a Player Added Event.
a = game.Lighting.Sound
game.Players.PlayerAdded:connect(function(plr)
repeat wait() until plr.PlayerGui
a:clone().Parent = plr.PlayerGui
end)
This discussion is preserved as it was. New answers, comments, and votes are closed.
