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COMMUNITY QUESTION

How could I make sound play during a player entered cut scene?

I am using the CloneTrooper1019 cutscene creator.

1 answer

I don't use his cut-scene creator, but you could simple used a Player Added Event.

a = game.Lighting.Sound
game.Players.PlayerAdded:connect(function(plr)
	repeat wait() until plr.PlayerGui
	a:clone().Parent = plr.PlayerGui
end)

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