local Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector
Velocity.Y = 10 + Velocity.Y
h.Parent.Torso.Velocity = Velocity *50
wait(.5)
This script makes a part fly backward relative to the player. It used to work until i tried to increase the why so it would go diagonally up. It script output says Y is not a valid property, but it should be.
Please help me!
