This is a simple script which makes your character transparent, upon equipping.
tool = script.Parent.Parent
handle = tool.Handle
tool.Equipped:connect(function()
for i,v in pairs(game.Players:GetPlayers()) do
v.Character.Transparency = 0.5
end
end)
For some reason, when I type " v.Character.Transparency = 0.5" my entire character is not disappearing unless it's a certain part of my character.
For example: v.Character.UpperTorso.Transparency = 0.5
.

2 comments
Thank you for the help. In your new script, "part" . Transparency seems to be underlined in red. What is the children of Character called?
Forgot the do in the second for loop, that's why part was underlined in red, sorry I didnt do it in studio, did it pretty quick, I edited the code though