I need to know how I can make a list of players that can spawn in with some tools, a trail, a speed boost, a health boost, and a cash boost.

vipList = {"1Messi3903"}

game.Players.PlayerAdded:Connect(function(player)
	for i, v in pairs(vipList) do
		if player.Name == v then
			local cashmoney = game.ServerStorage.PlayerMoney:FindFirstChild(player.Name)
			if cashmoney then
				cashmoney.Value = cashmoney.Value + 15000
		local char = player.Character
		char.Humanoid.MaxHealth = char.Humanoid.MaxHealth + 500
		wait()
		char.Humanoid.Health = char.Humanoid.MaxHealth
		local char = player.Character
		if char then
			local human = char:FindFirstChild("Humanoid")
			if human then
				human.WalkSpeed = human.WalkSpeed + 25
			end
		end
		local char = player.Character
		if char then
			local human = char:FindFirstChild("Humanoid")
			if human then
				local trail = game.ServerStorage.Trail:Clone()
				trail.Parent = char.Head
				local attachment0 = Instance.new("Attachment",char.Head)
				attachment0.Name = "TrailAttachment0"
				local attachment1 = Instance.new("Attachment",char.HumanoidRootPart)
				attachment1.Name = "TrailAttachment1"
				trail.Attachment0 = attachment0
				trail.Attachment1 = attachment1
			end
		end
			game.ServerStorage.HoverBoard:Clone().Parent=player.Backpack
			game.ServerStorage.HoverBoard:Clone().Parent=player.StarterGear
			game.ServerStorage.OPGUN1:Clone().Parent=player.Backpack
			game.ServerStorage.OPGUN1:Clone().Parent=player.StarterGear
			game.ServerStorage.OPGUN2:Clone().Parent=player.Backpack
			game.ServerStorage.OPGUN2:Clone().Parent=player.StarterGear
			game.ServerStorage.OPGUN3:Clone().Parent=player.Backpack
			game.ServerStorage.OPGUN3:Clone().Parent=player.StarterGear
			game.ServerStorage.OPGUN4:Clone().Parent=player.Backpack
			game.ServerStorage.OPGUN4:Clone().Parent=player.StarterGear
	end)