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COMMUNITY QUESTION

How to Use Motor6ds' or Motors to animate custom Humanoids?

I Have trouble understanding what makes the character animate, like walking. I'm not talking about using animations, I don't want that, I want to learn the usage of motors.

My goal right now is how to make arms swing when the player is walking. Thank you.

4 comments

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This is currently VERY up in the air.. As R16 doesnt have an effective way to do this. The best way to do this would be to weld the part and edit that weld, skipping animations altogether.

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Im not working with R16 though i want to make a monster, i just want to learn how to use motors.

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Am I late?

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I got your answer.

1 answer

Okay so, for all Animations to work, you need a Motor6D on all moving parts, and either the model to have a Humanoid with an Animator in it, or an AnimationController http://wiki.roblox.com/index.php?title=API:Class/Animator http://wiki.roblox.com/index.php?title=API:Class/AnimationController

Since what you have is a character, the best option is a Humanoid with an Animator. Now, to rig it, the best option is to use the customcharactercreator plugin, and connect all the parts to the torso using the Bind function, and then edit it with the Edit function. https://www.roblox.com/library/171922549/Character-Creator-BETA and the wiki on how to use it http://wiki.roblox.com/index.php?title=User:Nelson/Custom_Character_Creator

Motor6D's are very similar to welds, but they have more function, like an animation. They need a Part0 and a Part1. The Part0 is the base part, or the beginning joint, and then Part1 is the moving part. http://wiki.roblox.com/index.php?title=API:Class/Motor6D

If you have any other questions, you can either DM on the Roblox Site or on Discord @ Kiyo#3999, I don't check this site very often

1 comment

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I'm Trying to create a Spider

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