In this script, I am trying to determine if the model is already in the player's workspace (not workspace, though, because that's not exactly where models from InsertService go). But I need to know where they actually go so I can change line 5 when it's looking the object.
model=game:GetService("InsertService"):LoadAsset("892228363")
function onTouched(hit)
local found = game.Workspace:FindFirstChild("model")
if found then
print("already here")
else
model.Parent=game.Workspace
end
end
workspace.touchthis.Touched:connect(onTouched)
Thanks <]:^)
