Thanks to the last tip the command is flowing which is good but the map is not spawning. I tried removing wait (10) to see if the wait was too long but the script still does not work.
local x = 81.6
local y = -10.1
local z = -52
local Maps = game.ServerStorage.Maps:GetChildren()
local Choose = Maps[math.random(1, #Maps)]
-- Map selection
while Resttime do
local placemap = Choose:Clone()
placemap.Position = Vector3.new (x, y, z)
placemap.Parent = game.Workspace
end
I've Now tried changing it to a funtion
local function Placing()
local placemap = Choose:Clone()
placemap.Parent = game.Workspace
placemap.Position = Maps.position
end
Does the same thing! Nothing!

1 comment
Are the maps models? Position is part of a model.. use placemap:MoveTo(Vector3.new(x,y,z))