How can I make the gravity of a single object in workspace change?
-- set gravitational pull to 0
script.Parent.BodyForce.force = Vector3.new(0, game.Workspace.Gravity, 0) * script.Parent:GetMass() --Body Force doesn;t work anymore sadily so how can I do this?
http://wiki.roblox.com/index.php?title=Gravity
Mos tof the stuff here is depreciated, so help please?

1 comment
Try Humanoid.JumpPower instead of my original answer