I'm making a golf course with my friend and we want the bots to give the players a golf club. However, after finishing the conversation, players do not receive the club
script.Parent.DialogChoiceSelected:connect(function(player, choice)
if (choice == script.Parent.choice1) then
if (player.Backpack:findFirstChild("Putter")==nil) then
putter = game.Lighting.Putter:clone()
putter.Parent = player.Backpack
end
end
end)

2 comments
Try using choice.Name == "choice1", roblox has been having some bugs with comparing instances.
Doesnt work..