Specifically, what I'm trying to do is have a part move to the location of my mouse. I tried using Mouse.Hit and even RocketPropulsion, but to no avail. My method was probably inefficient, as I spawned a block where my mouse was and used RocketPropulsion to force it towards the block. Would appreciate it if someone could help solve the problem!
COMMUNITY QUESTION
How do I make an object move towards another object?
0 answers
No public answers were preserved for this question.
This discussion is preserved as it was. New answers, comments, and votes are closed.

4 comments
Are you trying to move a block towards your mouse?
Yes, he his.
You could use bodyposition and instead of Mouse.Hit, you use Mouse.Hit.p (I think that's how it was).
Provide the code you attempted mayne..