I'm trying to make this script so that it works with Filtering Enabled? are there any problems? It works when filtering is disabled.
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local FishEvent = ReplicatedStorage.FISHKINDEVENTS:WaitForChild("YellowFish")
local function onCreatePartFired(player)
wait(4)
local xpamount = player.PlayerGui.Stats.EVENTS.ActivateFish.XP.Value
local coinsamount = player.PlayerGui.Stats.EVENTS.ActivateFish.Coins.Value
do
if player:findFirstChild("leaderstats") then
player.leaderstats.Coins.Value = player.leaderstats.Coins.Value + game.ReplicatedStorage.PEOPLE[""..player.Name..""].FISHING.Coins.Value
player.leaderstats.XP.Value = player.leaderstats.XP.Value + game.ReplicatedStorage.PEOPLE[""..player.Name..""].FISHING.XP.Value
player.leaderstats.Fish.Value = player.leaderstats.Fish.Value + 1
end
end
end
FishEvent.OnServerEvent:Connect(onCreatePartFired)
