This is my second question, sorry I am just bug testing multiple camera scripts. My last one was fixed :)
So I have this camera script that works nice, but after you die it doesn't reset. I've had this problem before I just don't remember how to fix it.
local Camera = game.Workspace.CurrentCamera
local Player = game.Players.LocalPlayer
repeat
wait()
until Player.Character
local Character = Player.Character
local Player_Torso = Character.Torso
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Camera.CameraType = Enum.CameraType.Scriptable
Camera.CameraSubject = Player_Torso
game:GetService("RunService").RenderStepped:connect(function()
if Player.Character and Player.Character:FindFirstChild('Torso') then
Camera.CFrame = CFrame.new(Player_Torso.CFrame.X, Player_Torso.CFrame.Y, Player_Torso.CFrame.Z + 30)
end
end)

1 comment
wait a minute