Ok well i'm am pretty good with look vector, but I was wondering if there is a way to access a 90 degree angle based off of look vector. I would use this to "look to the right" of a players look vector. Is there anyway to do this? Thank you for reading and have a great day.
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lookVector Rotation
1 answer
✓ Accepted answer
local rightVector = Workspace.Part.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))
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