So im trying to calculate the closest object to the player's position. And if the distance to the closest object is less than 10 studs. The only problem is that the for loop stops whenever I go in the 10 stud range. What should I do to fix this?
Here's the code:
game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
local children = workspace.allguns:GetChildren()
local character = game.Players.LocalPlayer.Character
local magnitude = nil
local closestDist, closestGun = math.huge
local closestGun = nil
while wait(2) do
for index, child in pairs(workspace.allguns:GetChildren()) do
local magnitude = (child.Hitbox.Position - character.HumanoidRootPart.Position).magnitude
if magnitude < closestDist then
closestGun = child
closestDist = magnitude
print(closestGun)
if closestDist < 10 then
closestGun.Barrel.BillboardGui.Enabled = true
else
closestGun.Barrel.BillboardGui.Enabled = false
end
end
end
end

3 comments
http://wiki.roblox.com/index.php?title=Lua_debugger
Any errors?
No error's and I already have the lua debugger enabled. Nothing shows up