Hi, I'd like to know how I can make my/other players bodies visible in first person by use of scripts. Thanks.
Make body visible in first person?
3 answers
You could clone the user's body parts locally, then update them (to match the real parts's CFrames) as frequently as possible using Heartbeat. You may need to offset them if they obstruct the camera, and if they exit first person mode you need to make them transparent (or destroy the parts, recloning them the next time they enter first person mode).
1 comment
Will look into this, thanks!
Well, to I think you mean you want to Lock FirstPerson mode which you can do by putting this in a LocalScript: game:GetService('Players').LocalPlayer.CameraMode = Enum.CameraMode.LockFirstPerson
But, you wont be able to see your body because its FirstPerson but you will see other players bodys, hope this helped!
local script
char = game.Players.LocalPlayer.Character
game:GetService("RunService").RenderStepped:Connect(function()
for i, part in pairs(char:GetChildren()) do
if string.match(part.Name, "Arm") or string.match(part.Name, "Leg") or string.match(part.Name, "Torso") then
part.LocalTransparencyModifier = 0
end
end
end)
2 comments
oops I forgot char = game.Players.LocalPlayer.Character
only baseparts have local transparency modifiers
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2 comments
Is your character R6 or R15
Sorry for late reply, it's R15.