game.Players.PlayerAdded:connect(function(PlayersName)
game.Workspace:WaitForChild(tostring(PlayersName)):WaitForChild("Humanoid").Name = "NHumanoid"
game.Workspace:WaitForChild(tostring(PlayersName)):WaitForChild("NHumanoid").WalkSpeed = 8
game.Workspace:WaitForChild(tostring(PlayersName)):WaitForChild("NHumanoid").JumpPower = 8
end)
I want to know, how can i make this script find player in workspace after the player respawns? (The script is not local and FE is disabled)
