Here's the scripts to the pellets.
wait(3) --Code 1
g = Instance.new("Explosion")
g.Parent = game.Workspace
g.Position = script.Parent.Position
g.BlastRadius = 5
g.BlastPressure = 100000
script.Parent:remove()
--Code 2
pellet = script.Parent
function onTouched(hit)
humanoid = hit.Parent:findFirstChild("Humanoid")
if humanoid~=nil then
g = Instance.new("Explosion")
g.Parent = game.Workspace
g.Position = script.Parent.Position
g.BlastRadius = 5
g.BlastPressure = 1000
pellet:remove()
else
script.Parent.PelletScript2.Disabled = false
script.Parent.PelletScript:remove()
end
end
connection = pellet.Touched:connect(onTouched)

1 comment
Alright, thanks! :D