So i want to make something in my game that your camera isn't focused on the player. This is what i tried:
game.Workspace.CurrentCamera = game.Workspace.CamPart
game.Workspace.Camera.CameraType = Enum.CameraType.Scriptable
That whole script apparently didn't work,
Including the:
game.Workspace.Camera.CameraType = Enum.CameraType.Scriptable
part.
Well, the thing is i don't know if it actually worked, but when i ran the game, the script popped up and had a little arrow pointing to the line of code, (at the very top, the first line) and i hovered my mouse over it and it said:
Error: Bad call
How come? If you have an answer, you know what to do.

4 comments
Do you mean change the camera subject?
Yes @kingdom5
Did you do this using a LocalScript?
@KingLoneCat no